A downloadable game for Windows

As the game begins, you assume the role of a lone traveler seeking respite at a seemingly ordinary motel. It exudes an eerie ambiance that foreshadows the horrors awaiting within. As you drift into a fitful slumber, a disturbing sound shatters the silence, jolting you awake.

Curiosity and trepidation take hold, and you venture out from your room to investigate the source of the noise. You realize that your restless night has transformed into a fight for survival against an ancient, vengeful force.

Much like the malevolent Weeping Angels from Doctor Who, Vendingo remains motionless as long as you maintain eye contact. However, the moment your attention falters, even for an instant, the vending machine springs to life with terrifying speed, thirsting for your demise.

In a nod to the classic horror tropes of the 80s, the player discovers that the key to stopping Vendingo lies in its vulnerability to water. Armed with this knowledge, they must harness the power of hydration as a weapon.

With its retro-inspired visuals and homage to the classic horror tropes of the 80s, "Vendingo" delivers a gaming experience. Can you survive the night or will you become another victim? Set your expectations low and hop in to the game, but beware the vending machine that lurks in the shadows, waiting to strike when you least expect it.

Controls:

  • WASD to move 
  • Mouse to look
  • to interact
  • ESC to open in-game menu
  • Space to brake

Important:

  • To interact with a thing, it needs to be within a centre of your screen (mostly important for a small flashlight).
  • Press E to get out of car ;)

Download

Download
Vendingo.zip 823 MB

Development log

Comments

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Great Game there is still some exploits but nevertheless great game

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Hey! Thanks again for playing <3

Yes, getting stuck is "not that hard" - just position driver side next to a wall, fence or rocks, and you will experience weird stuff going on. For a simple fix, I could add an "unstuck" button that would teleport you to an open area. Might also make a bucket respawn if needed - it is a physics object so it's possible to yeet it into oblivion, making game impossible to finish.

For the bucket appearing at one location - it's literally random. There are only three possible locations (consider that a spoiler xD), so having it show up at one multiple times is not out of ordinary. To the contrary - if you played like 5 or 10 times, you could get it spawn at the same location each time, same as you can get a single side 10 times in a row on a coin flip. You'd have to play 100 or 1000 times to get the "statistics of randomness" show up.

I appreciate the reports, but know that I'm not going to fix every single bug because I didn't make this game easy to fix in the first place - it's just not that type of a project. But definitely want to make it not be a chore or a rage game, so major ones will get fixed. The rest I will use as a caution when making games in a future :)

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